![]() Equalizing the quality of plot and writing of the aforementioned masterpieces then seems really impossible but even in this sense the commitment is excellent right now. Triangle Strategy wants to be a worthy heir of its illustrious predecessors in every single aspect, it is evident, and although it is a dangerous gamble, especially on the artistic front considering that both Tactics Ogre and Final Fantasy Tactics could boast the presence of Akihiko Yoshida, Artdink seems more who determined to win this bet. The desire to revive the tactical rpg genre with a look strongly anchored to the past is evident, yet once the demo is started, you immediately notice how the title succeeds in conservative intent without being stale but rather fresh and bright. In short, it is not necessary to go further to understand why Artdink is now at the lead of such a promising - and at the same time so delicate - project as Project Triangle Strategy. The Narashino company, although not involved in the front line with the development of these titles, has undoubtedly contributed to the success of the same and the experience gained has then led them to work on productions such as the Macross series and Gundam Battle Tactics. ![]() It is not clear if the Octopath Traveler team is still involved - and to what extent - in the development but it is interesting to note how Artdink has a past closely linked with Ogre Battle: The March of the Black Queen and Tactics Ogre: Let Us Cling Together, one of the greatest exponents of the genre. A clarification is necessary, however, although on a technical and artistic level the proximity to Octopath Traveler is evident (also considering that Tomoya Asano returns as a producer) Acquire is not responsible for development, but Artdink, backed by Netchubiyori Ltd. Although still a year - at least - separates us from its actual debut, the developers have made available a substantial playable demo. If for a good part of the public this production may not be highly attractive, for every player who has waited over the years (decades or decades that are) the heir of Tactics Ogre e Final Fantasy Tactics, Square Enix's new tactical rpg seemed like a daydream. Initiative, set by each character’s speed, determines the order of attacks.In the course of, qualitatively questionable, direct from Nintendo, one title in particular was able to attract attention, it is a new project that plays the same role as Octopath Traveler: Project Triangle Strategy. Players manoeuvre their party members individually around the battlefield as they outflank enemies and unleash attacks and magic abilities. Similarly to games like Fire Emblem: Three Houses and Final Fantasy Tactics, Project Triangle Strategy has a grid-based tactical battle system. Already they make an intriguing bunch of swordsmen, conjurers, shieldbearers and more who assist one another on the battlefield and all have strong individual motivations. Politics and deceit are key drivers of the plot, as the heroes seek to escape a grave fate. The demo takes place part-way through the Nintendo Switch game, with the nation of Glenbrook under attack. ![]() Choices will not only impact the story, but which characters will join your cause. Throughout the story, you’ll be faced with difficult decisions balancing utility, morality and liberty to shape the narrative and deal with the consequences.
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